MobControl
Transforming Mobile Devices into Game Controllers

Comprises of members from different disciplines, each contributing their unique expertise to collaboratively deliver an innovative and robust solution.
Jeffrey Oon - CSDS
Lester Choo - BD
He NanNan - GMD
Alvin Lim - CS
Malvin Evano - GMD
Translate mobile input into mouse or keyboard actions
MobControl acts as a virtual input layer. Send movement commands, simulate mouse clicks, or trigger keystrokes — all mapped from your mobile interface.
MobControl is secure, modular, and easy to use
Pair your phone and desktop securely using a temporary session token and key fingerprint.
Design your own controller layout and configure gestures, buttons, or accelerometer zones.
No internet connection required; functions entirely over local WiFi/LAN.
Works with any game that supports keyboard/mouse input – no game-side changes needed.
View the source code and contribute on GitHub. Built with Unity, WPF, and modern web tools.
High-speed syncing of inputs with low latency via WebSocket or TCP mode.
Reach out or explore more from our GitHub page .